Medium or Small Humanoid, Any Non-Good Alignment
AC 15    Initiative +3 (13)
HP 52 (8d8 + 16)
Speed 30 ft.
Mod Save
STR 15 +2 +5
DEX 16 +3 +6
CON 14 +2 +2
Mod Save
INT 14 +2 +2
WIS 11 +0 +3
CHA 14 +2 +2
Skills Athletics +4, Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Thieves' Cant
CR 5 (XP 1,800; PB +3)
Traits

A middle tier member of the Gilded bands that works directly under a Pauldron. They have been granted further power and authority and run districts in cities.

Actions

Multiattack. The bandit makes two attacks, using Scimitar and a Cantrip in any combination.

Scimitar. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.

Pact Blade. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Slashing damage plus 7 (2d6) Necrotic damage.

Spellcasting. The Bracelet casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14, +4 to hit with spell attacks):

At Will: Eldritch Blast, True Strike, Mage Hand, Minor Illusion

5/Day: Detect Magic, Magic Missile, Expeditious Retreat,

3/Day: Gaseous Form, Ray of Enfeeblement, Hold Person

1/Day: Blight

Reactions

Parry. Trigger: The bandit is hit by a melee attack roll while holding a weapon. Response: The bandit adds 2 to its AC against that attack, possibly causing it to miss.

Habitat: Any

Zakveyl25409

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