Medium Construct, Neutral
Armor Class 16 (natural armor)
Hit Points 38 (6d6)
Speed 30 ft., Climb 60 ft. Can Scale walls when not carrying any external load
STR
12 (+1)
DEX
18 (+4)
CON
18 (+4)
INT
6 (-2)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws STR +3, DEX +6
Skills Acrobatics +9, Medicine +6, Perception +6
Damage Immunities Poison, Psychic
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 16
Languages Common, Common Sign Language
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Unusual Nature. The Caretaker doesn’t require air, food, drink, or sleep. Healing spells do not affect it, and must be repaired with either artisan tools or the Mending Cantrip

Ceaseless Gears. The Caretaker cannot be put to magical sleep

Advanced Movement. Caretaker is not inhibited by grapple movement restrictions

Actions

Multiattack. The Caretaker makes one Loving Embrace attack, or it makes two slam attacks.

Loving Embrace. Melee Save: The Caretaker attempts to embrace a Medium or smaller target in range. Both make contested Grapple checks (Strength, Athletics, or Acrobatics). If the Caretaker  succeeds, the target is grappled and their movement speed is reduced to 0. Target gains disadvantage on attack rolls, and can reattempt the grapple check at the beginning of their turn.

Slam. Melee Weapon Attack: +6 to hit, at advantage if the target is grappled. 1d8+4 bludgeoning damage.

Bonus Actions

Help. Provide advantage on melee creature's next ability check or melee attack roll. The Caretaker can not be grappled to use this skill.

Reactions

Spring. When targeted with a ranged nonmagical attack, or a ranged magical projectile, The Caretaker can make an acrobatics check: This is used as her AC for this attack. Can only be used if The Caretaker has line of sight, is not grappled, and requires an unoccupied adjacent space.

Irish_potato_3

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