Armor Class
2
Hit Points
5
(3d8 + 2)
Speed
20 ft.
STR
1
(-5)
DEX
4
(-3)
CON
16
(+3)
INT
1
(-5)
WIS
3
(-4)
CHA
1
(-5)
Saving Throws
WIS −2
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 8
Languages
Understands the languages of its creator but can't speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
so weak no undead fortitude
Actions
Slam. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d4) bludgeoning damage.
Description
Undead zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay.