Medium Humanoid (Orc), Chaotic Neutral
AC 14 Leather Armour and Shield    Initiative +1 (11)
HP 15 (3d6 + 6)
Speed 30 ft.
Mod Save
STR 16 +3 +3
DEX 12 +1 +1
CON 15 +2 +4
Mod Save
INT 9 −1 −1
WIS 13 +1 +1
CHA 15 +2 +2
Skills Athletics +5, Intimidation +4, Survival +3
Gear Falchion, Javelin, Leather Armour, Shield
Senses Darkvision 60ft; Passive Perception 11
Languages Common, Orc
CR 1/2 (XP 100; PB +2)
Traits

Desert Dweller: This creature has advantage on saves to resist Exhaustion from sources of extreme heat.

Weapon Mastery: This creature can use the weapon mastery trait of one of its equipped weapons.

Actions

 

Name

Modifier

Range

Damage

Properties

Falchion

STR (+5)

5ft

1D8+3 Slashing or 1D6+3 Piercing

Finesse, Sap

Javelin

DEX (+3)

30ft/120ft

1D6+1 Piercing

Thrown (30ft/120ft)

Shield Bash

STR (+5)

5ft

1D4+3 Bludgeoning

-

Unarmed Strike

STR (+5)

5ft

1-4 Bludgeoning

-

Properties

Finesse: This weapon can be used with the user’s STR or DEX stat.

Sap: A creature hit with this weapon had disadvantage on its next attack roll before the start of your next turn.

Bonus Actions

Aggressive: As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Reactions

Shield Counter: When this creature is the target of an attack that misses it, it can use its reaction to make a single Shield Bash attack against their attacker.

Description

Bronze Orcs are leaner than orcs from colder climates and have ruddy brown skin from a lifetime spent in the desert. Their tools are often crude but effective. The most common weapons are daggers, axes and spears typically made of flint or bone. Armour is hard to come by and impractical in the desert heat so they rely on shields and simple leather helmets to protect themselves. A large proportion of the Bronze Orc population are nomadic bandits that live and die on the loose alliances they make or break with other bandit gangs and the physical prowess of their leader. Bronze Orc culture is based on survival and scavenging at all times making use of every usable material and stealing what they need to get by.

Their cultural habits make relations with the civilised nations difficult at best but warfare with them is exceedingly time consuming as they avoid pitched battles in favour of guerrilla warfare. Amongst the bronze orc tribe or clans, there's a wide variety of martial sub-cultures. The most common however is the use of light armour and a shield. The bare minimum an orc soldier uses is some sort of side arm, usually a sword or axe, maybe in conjunction with a spear or other polearm. Their training is harsh and sometimes fatal, even using dull or wooden training weapons. While they aren't completely bloodthirsty, their culture respects strength above all and will not tolerate weakness among the ranks for long. Those that survive their tutoring and field training are amongst the most brutally direct swordsmen in the material plane. 

Previous Versions

Name Date Modified Views Adds Version Actions
10/22/2026 3:11:26 PM
12
5
1
Coming Soon
10/22/2026 4:49:49 PM
12
0
1
Coming Soon

Monster Tags: MinionGoblinoidOrcsoldier

Habitat: Desert

ByzantiaDev

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