Huge Giant, Neutral Good
Armor Class 13 (natural armor)
Hit Points 105 (10d12 + 40)
Speed 40 ft.
STR
23 (+6)
DEX
11 (+0)
CON
19 (+4)
INT
11 (+0)
WIS
11 (+0)
CHA
19 (+4)
Skills Perception +2
Senses Passive Perception 12
Languages Giant
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Selective Mute: Whenever someone enters conversation with bob, they must succeed a DC 19 charisma saving throw in order to allow him to feel comfortable saying any word that's not "Bob."

Mountable: Bob often carries around a specially made ballista, which can be fired off his back.

Actions

Multi-attack. Bob makes two spear attacks.

Spear. Melee Weapon Attack: +8 to hit, reach 10 ft., 3d8 piercing damage.

Balista (If Mounted). +7 to hit, does 5d20 bludgeoning damage.

 

Description

Hill giants are selfish, dimwitted brutes that hunt and raid in constant search of food. Their skins are tan from lives spent beneath the sun, and their weapons are uprooted trees and rocks pulled from the earth.

 

Bob is unlike this however, often adding such helpful insights to conversations such as:

"Bob."

"Bob?"

And most importantly; "Bob!"

Habitat: Hill

SheoVerdal

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