Small Aberration, Unaligned
Armor Class 13 Natural
Hit Points 50 (1d4)
Speed 50 ft., Burrow 10 ft., Swim 5 ft.
STR
10 (+0)
DEX
24 (+7)
CON
13 (+1)
INT
30 (+10)
WIS
30 (+10)
CHA
10 (+0)
Saving Throws DEX +10, INT +13, WIS +13
Skills Acrobatics +40, Athletics +30, Perception +3, Performance +35, Persuasion +500, Stealth +5
Damage Resistances Acid, Poison
Condition Immunities Poisoned
Senses Darkvision, Passive Perception 27
Languages Common -- Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Hearing and Smell. The Weasel has advantage on Wisdom (perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Acid Spit. Ranged weapon attack: +7 to hit, reach of 20ft., 1 target 5ft AoE. Hit: 4 Acid Damage and 4d12 Poison damage a turn.

Reactions

If a creature leaves it's melee range, the bunny can spit acid at said creature.

Monster Tags: Misc Creature

Habitat: ArcticForestGrasslandHillMountainSwamp

Azrixael

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