Medium Beast, Unaligned
Armor Class 12 (natural armor)
Hit Points 12 (3d6 + 3)
Speed 0 ft., swim 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
1 (-5)
WIS
12 (+1)
CHA
4 (-3)
Skills Perception +3, Stealth +4
Senses Blindsight 30 ft., Passive Perception 12
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Water Breathing. The stingray can breathe only underwater.

Underwater Camouflage. The stingray has advantage on Dexterity (Stealth) checks made while underwater.

Actions

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage and the target must make a DC 11 Constitution saving throw, taking 8 (2d6) poison damage on a failed save, or half as much damage on a successful one.

Description

Stingrays live in tropical and subtropical coastal waters. They are shy predators that feed upon small crustaceans and fishes, but if provoked can attack even humanoids.

Monster Tags: Misc Creature

Habitat: Underwater

SpaceOrochi

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