| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +9 |
| DEX | 14 | +2 | +2 |
| CON | 18 | +4 | +8 |
| Mod | Save | ||
|---|---|---|---|
| INT | 13 | +1 | +1 |
| WIS | 16 | +3 | +7 |
| CHA | 16 | +3 | +3 |
Dwarven Resilience. The Overseer has Advantage on saving throws it makes to avoid or end the Poisoned condition.
Infernal Plate. The Overseer has Advantage on saving throws against effects that would forcibly move it or knock it Prone.
Master of Discipline. Allied Chaos Dwarves within 30 feet of the Overseer have Advantage on saving throws they make to avoid or end the Frightened condition. The Overseer must be conscious to grant this benefit.
Cruel Authority. Once per turn, when the Overseer hits a creature with a melee attack, it can deal an extra 7 (2d6) Psychic damage if the target can see or hear it. The target hears a vicious command or threat that exploits the Overseer's reputation for cruelty.
Magic Resistance. The Overseer has Advantage on saving throws against spells and other magical effects.
Multiattack. The Overseer makes three attacks, using Infernal Glaive or Barbed Scourge in any combination.
Infernal Glaive. Melee Attack Roll: +9, reach 10 ft. Hit: 16 (2d10 + 5) Slashing damage plus 4 (1d8) Fire damage.
Barbed Scourge. Melee Attack Roll: +9, reach 10 ft. Hit: 12 (2d6 + 5) Slashing damage plus 7 (2d6) Psychic damage. If the target is Large or smaller, it must succeed on a DC 17 Strength saving throw or be pulled up to 10 feet toward the Overseer.
Crack the Whip (Recharge 5–6). The Overseer lashes its scourge in a brutal arc. Each creature of the Overseer's choice within a 15-foot Cone must make a DC 17 Dexterity saving throw, taking 27 (6d8) Slashing damage on a failed save or half as much damage on a successful one. A creature that fails the save also has its Speed reduced by 10 feet until the end of its next turn.
Execute the Weak (Recharge 6). The Overseer targets one creature it can see within 10 feet that is Bloodied. The target must make a DC 17 Constitution saving throw. On a failed save, it takes 36 (8d8) Slashing damage, or half as much damage on a successful save. If this damage reduces the target to 0 Hit Points, the Overseer can move up to half its Speed and make one Infernal Glaive attack.
Drive Them Forward. The Overseer chooses up to two allied creatures within 30 feet that can see or hear it. Each can use its Reaction to move up to half its Speed without provoking Opportunity Attacks. This movement must end closer to an enemy the ally can see.
Punish Defiance. The Overseer makes one Barbed Scourge attack against a creature within reach that has attacked one of its allies since the end of the Overseer's last turn.
Interpose the Guard. When a creature the Overseer can see attacks an allied Chaos Dwarf within 5 feet of it, the Overseer imposes Disadvantage on the attack roll by striking the attacker or knocking the weapon aside. The Overseer must be wielding its Infernal Glaive or Barbed Scourge.
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