Small Humanoid, Any Alignment
Armor Class 12 Scavenged Leather Bits
Hit Points 7 (2d6)
Speed 25 ft.
STR
7 (-2)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
12 (+1)
CHA
8 (-1)
Skills Perception +3, Stealth +4, Survival +3
Gear A small knife made of scrap, A small digging tool, A small bag
Senses Darkvision 60ft, Tremorsense 10ft , Passive Perception 13
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Keen Hearing. The Burrowfolk has advantage on Wisdom (Perception) checks that rely on hearing.

Narrow Passage. The Burrowfolk can move through a passage as narrow as 1 foot wide without squeezing, provided it is not carrying bulky equipment. It cannot end its movement in a space too narrow to accommodate its body.

Territorial Familiarity. While within its home colony, the Burrowfolk has advantage on Wisdom (Survival) checks made to navigate its tunnels and Dexterity (Stealth) checks made to hide. This trait does not apply in unfamiliar settlements or tunnels.

Actions

Scavenged Knife. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Throw Stone. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 3 (1 + 2) bludgeoning damage.

Bonus Actions

Scurry. The Burrowfolk takes the Disengage action. It can use this bonus action only while within 5 feet of a tunnel entrance, wall, or other substantial cover.

Reactions

Defensive Instinct. When an allied Burrowfolk within 30 feet is reduced to 0 Hit Points, the Burrowfolk can use its reaction to move up to half its Speed toward an unoccupied space farther from the creature responsible. This movement does not provoke opportunity attacks from that creature.

Description

Burrowfolk are small subterranean humanoids known for their unusually organized colonies and fiercely territorial nature. Standing approximately two to three feet tall, they possess pale green skin, disproportionately large heads, enormous mobile ears, and wide yellowish eyes adapted to dim environments. Their slight bodies and short limbs make them physically unimposing, although their dexterous hands allow them to manipulate tools with considerable precision.

An ordinary Burrowfolk is not a professional warrior. Depending on its current monthly occupation, it might be responsible for cultivating moss, repairing tunnels, maintaining equipment, or distributing food. When threatened, it arms itself with whatever tools or weapons are available and attempts to defend its colony.

Burrowfolk prefer concealment and observation to confrontation. They rarely pursue intruders beyond their territory unless the colony faces an immediate threat.

Habitat: ForestHillMountainUnderdark

Joe_Blake

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