Medium Humanoid, Neutral Evil
Armor Class 16 plate and leather
Hit Points 16 (2d8 + 5)
Speed 30 ft., Fly 20 ft.
STR
18 (+4)
DEX
16 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
11 (+0)
Saving Throws STR +6, DEX +5
Skills Intimidation +8
Damage Immunities Cold
Condition Immunities Unconscious
Senses Darkvision, Passive Perception 12
Languages Deep Speech
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

Rage. After 3 turns the cabal legionary run faster, and when they reach a target it dose a melee attack.

Strong punch. Melee Weapon Attack: +3 to hit, reach 5ft., 1 target. Hit: 12 (1d10 + 5) [bludgeoning] damage. 

slug rife. RangedWeapon Attack: +5 to hit, range 20/30 ft., 1 target. Hit: 14 (1d12 + 3) [fire] damage.

Reactions

fearless. If cabal legionary is frighten nothing happens.

Description

The cabal legionary's are the solders of the cabal empire.they are seen on the front lines of the cabal battle fields.

Monster Tags: Orchumanoid

Habitat: Desert

johnkozlowski3

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