Huge Fey, Chaotic Evil
AC 15    Initiative +1 (11)
HP 200 (4d10 + 4)
Speed 50 ft.
Mod Save
STR 16 +3 +3
DEX 15 +2 +2
CON 13 +1 +1
Mod Save
INT 7 −2 −2
WIS 11 +0 +0
CHA 8 −1 −1
Skills Perception +4
Senses Blindsight Within 10 Feet, Darkvision 60 ft.; Passive Perception 14
Languages Goblin, Worg
CR 1/2 (XP 100; PB +2)
Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg’s next turn has Advantage.

Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.

Paralyzing Howl (Recharge 4). The Blackwood Worg unleashes a terrifying howl. Each creature within 30 feet of the worg must succeed on a DC 13 Wisdom saving throw or have the Paralyzed condition for 1 minute. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Effect ends immediately if a creature using the help action on you within 5 feet.

Habitat: ForestGrasslandHillPlanar (Feywild)

JJ_00X

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