Medium Humanoid (Aarakocra), Any Good Alignment
Armor Class 13 Leather
Hit Points 21 (3d8 + 1)
Speed 25 ft., Fly 50 ft.
STR
12 (+1)
DEX
10 (+0)
CON
13 (+1)
INT
14 (+2)
WIS
16 (+3)
CHA
10 (+0)
Saving Throws INT +4, WIS +5
Skills Animal Handling +5, Arcana +4, History +4, Insight +5
Senses Passive Perception 13
Languages Aarakocra, Abyssal, Auran, Druidic, Primordial, Sylvan
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Wildshape. As an action, Aerraa magically assumes the shape of a beast that she has seen before twice per short rest. (max CR ¼ no flying or swimming). She can stay in beast shape for 1 hour before reverting back to her form.

Spellcasting. Aerraa is a 2nd-level spellcaster. Her spellcasting ability is wisdom (spell save DC 13, +5 to hit with spell attacks). Aerraa has following druid spells prepared:
Cantrips (at will): create bonfire, resistance.
1st level (4 slots): create/ destroy water, cure wounds.

2nd level (2 slots): healing spirit

Spirit Totem. As a bonus action, Aerraa can magically summon a spirit to a point she can see within 60 ft. that lasts 1 minute (or until you're incapacitated). The spirit creates an aura in a 30 ft. radius around that point and can be moved up to 60 ft. as a bonus action.

  • Bear Spirit. The bear spirit grants you and your allies its might and endurance. Each creature of your choice in the aura when the spirit appears gains temporary hit points equal to 5 + your druid level. In addition, you and your allies gain advantage on Strength checks and Strength saving throws while in the aura.
  • Hawk Spirit. The hawk spirit is a consummate hunter, aiding you and your allies with its keen sight. When a creature makes an attack roll against a target in the spirit’s aura, you can use your reaction to grant advantage to that attack roll. In addition, you and your allies have advantage on Wisdom (Perception) checks while in the aura.
  • Unicorn Spirit. The unicorn spirit lends its protection to those nearby. You and your allies gain advantage on all ability checks made to detect creatures in the spirit’s aura. In addition, if you cast a spell using a spell slot that restores hit points to any creature inside or outside the aura, each creature of your choice in the aura also regains hit points equal to your druid level.
Actions

Action Melee Attack. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 1) piercing damage. 

Action Talon Attack. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 3 (1d4 + 1) slashing damage.

 

Description

Aerraa is a beautiful golden aarakocra. Her wings are black but the rest of her body is covered in bright yellow feathers. Her eyes are a golden amber color.

Scale15973

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