Large Beast, Any Alignment
Armor Class 13 Natural Armor
Hit Points 34 (5d10 + 9)
Speed 20 ft., Swim 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
12 (+1)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws CON +6
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Frightened
Senses Passive Perception 11
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Thick Skinned.  Walrus' blubbery fat body insulates it from cold and protects it from physical attacks.  +2 to AC

Hold Breath. The walrus can hold its breath for 10 minutes.

Actions

Multiattack. The Walrus can make one Slap attack and one Tusk attack each turn or can Slam attack

Slap. Melee Weapon Attack: +7 to hit, reach 5 ft, 2 targets. Hit: 7 (1d8 + 5) Bludgeoning damage. 

Tusk. Melee Weapon Attack: +7 to hit, range 5 ft, 1 target. Hit: 15 (4d6 + 5) Piercing damage.

Slam. Melee Weapon Attack: +7 to hit, range 5 ft, 1 target. Hit:  25 (4d8 + 5) Bludgeoning

Description

A large walrus trained for battle.  Fearless and deadly.

Habitat: ArcticUnderwater

Hazguard

Comments

Posts Quoted:
Reply
Clear All Quotes