Medium Or Small Aberration, Neutral Evil
Armor Class 15
Hit Points 35 (3d8)
Speed
STR
18 (+4)
DEX
13 (+1)
CON
18 (+4)
INT
5 (-3)
WIS
12 (+1)
CHA
10 (+0)
Damage Immunities Acid
Senses Passive Perception 12
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Blackwater Trail. Leave a small trail of black water when swimming. 

 

Actions

Corrupted Bite. Bites the nearest person | +2 to hit, reach 5 ft. | 2d6 piercing damage + 1d4 necrotic damage.

Corrupted Swipe. Claws at the nearest person | +2 to hit, reach 5 ft. | 2d6 slashing damage

Acid Spit. Spits a trail of acid | +2 to hit, reach 15 ft. | 2d6 acid damage. 

Bonus Actions

Corrupted Call. Let's out an ear-piercing shriek, which calls for back up. Anyone within 10 foot range much succeed a wisdom saving throw (DC 12). If fail, take 1d4 psychic damage. 

Description

roughly the size of a large dog, with darkened blue-black skin that is kind of translucent, with black veins visible under the skin. Eyes that glow an unnatural violet or pale blue, small patches of their bodies occasionally dissolve into black mist. Rows of small, sharp teeth, flat head, four webbed-limbs with claws on the end. (It's amphibious). Some naturally occurring bioluminescence markings along their sides. A muscular tail, and smaller dorsal fins that have developed jagged shapes

MissMcCloudy

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