Medium Humanoid, Neutral Evil
Armor Class 17 Chain Shirt + Shield
Hit Points 11 (2d8 + 2)
Speed 40 ft.
STR
9 (-1)
DEX
15 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
14 (+2)
Skills Stealth +6
Senses Darkvision 120 ft, Passive Perception 10
Languages Common, Undercommon Common/undercommon
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Sunlight Sensitivity. While in sunlight, the skavenslave has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. 

Pack tactics. The skavenslave has advantage on an attack roll against a creature if at least one of the skavenslaves’ allies is within 5 feet of the creature and the ally isn't incapacitated.

Keen Smell. The skavenslave has advantage on Wisdom (Perception) checks that rely on smell.

Scurry Away! The skavenslave can take the Dash action as a bonus action only to escape from danger.

Leadership: If the clawleader falls, the skavenslaves and clanrats will run away.

Actions

Longsword Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 2) piercing damage.

 

 

Description

Ratlike creatures scurrying around in rags

Lair and Lair Actions

 

 

Liquidwolf

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