Large Monstrosity, Neutral Evil
Armor Class 16 Natural Armor
Hit Points 85 (6d12 + 35)
Speed 45 ft., Burrow 20 ft., Climb 15 ft.
STR
12 (+1)
DEX
14 (+2)
CON
11 (+0)
INT
6 (-2)
WIS
5 (-3)
CHA
2 (-4)
Senses Blindsight, Tremorsense, Passive Perception 11
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Acidic Excretion. The Blackpine Caustipede secretes corrosive fluids through specialized glands beneath its armored segments. A creature that grapples the Caustipede or hits it with a melee attack while within 5 feet of it takes 3 (1d6) acid damage.

Segmented Resilience. The Caustipede's elongated body and numerous independently moving legs allow it to navigate difficult terrain while maintaining exceptional stability.The Caustipede ignores nonmagical difficult terrain and cannot be restrained.

Acid Resistance. The Caustipede's internal tissues and protective exoskeleton are naturally resistant to its own corrosive secretions The Caustipede has resistance to acid damage.

Actions

Multiattack. The Blackpine Caustipede makes two attacks: one with its Bite and one with its Acid Spit.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 3 (1d6) acid damage.

Acid Spit. Ranged Weapon Attack: +5 to hit, range 30/60 ft., one target. Hit: 10 (3d6) acid damage. The target must then make a DC 13 Constitution saving throw, taking an additional 7 (2d6) acid damage on a failed save, or no additional damage on a successful save.

Reactions

Defensive Curl. When the Blackpine Caustipede is hit by an attack it can see, it can use its reaction to curl its segmented body inward, exposing its heavily armored dorsal plates.

The Caustipede gains a +2 bonus to AC, potentially causing the triggering attack to miss. This bonus lasts until the start of its next turn.

The Caustipede can use this reaction once per round, provided it has its reaction available

JJ_00X

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