Small Construct, Any Alignment
Armor Class 18
Hit Points 30 (4d10 + 10)
Speed 60 ft.
STR
6 (-2)
DEX
18 (+4)
CON
14 (+2)
INT
16 (+3)
WIS
16 (+3)
CHA
16 (+3)
Saving Throws INT +6, WIS +6, CHA +6
Skills Arcana +6, Investigation +6, Perception +6, Stealth +7
Damage Resistances All
Damage Immunities Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Blindsight 60, Passive Perception 15
Languages All, Telepathy 60 ft.
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Magic Resistance. The construct has advantage on saving throws against spells and other magical effects.

Spell Resistance. The construct has resistance to damage from spells.

Spell Storing. The construct’s creator can cause the spell engine to store one spell of 5th level or lower. To do so, the creator must cast the spell on the construct. The spell has no effect but is stored within the construct. When commanded to do so by the creator or when a situation arises that was predefined by the spellcaster, the construct casts the stored spell with any parameters set by the original caster, requiring no components. When the spell is cast or a new spell is stored, any previously stored spell is lost.

Actions

Multiattack. The construct makes two Arcane Blast attacks.

Arcane Blast. Melee or Ranged Spell Attack: +7 to hit,reach 10 ft., or range 300 ft. , one target. Hit: 10(1d10 + 4) [Force] damage.

Description

An Arcane Engine is a small construct that acts as a magical assistant and spell storage vessel.The construct can fly via a constant levitation like effect.

The construct is quite knowledgeable and will often times offer advice on spells and magical matters.

Kingkdv

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