Turn Immunity. The claw is immune to effects that turn undead.
Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning or slashing damage (claw’s choice).
Thornvine. Melee Weapon Attack: +3 to hit, reach 10ft., one target. Hit: 4 (1d6 + 1) slashing or slashing damage (claw’s choice).
Snagging Thorns. When making an attack of opportunity, the Crawling Vine can choose to instead make a check to restrain the target with advantage..
Description
Any casual necromancer can create a crawling claw- these tiny undead severed hands are as common as mice in the lairs of some dark spellcasters. It takes a necrobiologist, however, to fuse plant matter and flesh into a Crawling Vine. The small phalangies of the Claw now support the weight of a gnarled vine coated in thorns. The tiny undead can lash out with this new plant appendage and snare foes as they scuttle about the lair of their creator.
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