Medium Construct, Unaligned
Armor Class 15 (natural armor)
Hit Points 24 (5d6 + 8)
Speed 25 ft.
STR
18 (+4)
DEX
6 (-2)
CON
14 (+2)
INT
8 (-1)
WIS
10 (+0)
CHA
6 (-2)
Damage Immunities Poison, Psychic
Condition Immunities Paralyzed, Petrified, Poisoned
Senses Darkvision 12 ft., Passive Perception 10
Languages Understands & speaks the languages of its creator.
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Immutable Form. The automaton is immune to any spell or effect that would alter its form.

Actions

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d8) bludgeoning damage.

Shield. The automaton deploys its riot shield. While deployed, the automaton is resistant to all forms of damage it is not already immune or resistant to when attacked from the front. Attack rolls on targets behind and within 5 ft. of an automaton with a deployed shield are made with disadvantage. The automaton cannot attack or move while the shield is deployed. The shield can be retracted for 1action.

Stun Baton (Recharge 4-6). The automaton makes an unarmed strike. On a successful hit, the target must make a DC 12 Constitution saving throw. If the target fails, it takes an additional 1d4 of lightning damage and is knocked prone.

EarlyCuyler

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