Unarmored Defense. While the initiate is wearing no armor and wielding no shields, it’s A.C. is 10+ WIS modifier
Multi attack. The initiate makes two attacks: both with its unarmed jab.
Unarmed Strike. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 7 (1d8 + 3) bludgeoning damage.
Crushing Grip. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: (1d6) bludgeoning damage at the end of each turn and the target is considered grappled.
Block. The initiate adds 3 to its A.C. against one male attack that would hit. To do so the initiate must see its attacker.
Description
While the Aobōzu Is only seen in glimpses, and thus is perceived to have many different forms, the actual form of the Aobōzu Is that of a blue skinned monk with a single open eye in the middle of its head. Aobōzu are often products of an ill trained monk or a monk that has broken their monastery’s vow. Aobōzu Are commonly found lurking in fields, waiting for wandering children to kidnap and for boisterous men to wrestle with.
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