Armor Class
11
leather
Hit Points
12
(2d8 + 2)
Speed
30 ft.
STR
11
(+0)
DEX
11
(+0)
CON
13
(+1)
INT
10
(+0)
WIS
10
(+0)
CHA
14
(+2)
Skills
Perception +2
Senses
Passive Perception 12
Languages
Any one language (usually Common)
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
attack: normal attack every turn.
Actions
mace.Melee Weapon Attack: +2 to hit, reach 2 ft. hit 5 (1d6+2) bludgeoning damage.
Description
Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.
Comments