Medium Humanoid (Any Race), Any Alignment
Armor Class 11 leather
Hit Points 12 (2d8 + 2)
Speed 30 ft.
STR
11 (+0)
DEX
11 (+0)
CON
13 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
14 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

attack: normal attack every turn.

Actions

mace.Melee Weapon Attack: +2 to hit, reach 2 ft. hit 5 (1d6+2) bludgeoning damage.

Description

Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.

Monster Tags: NPC

Habitat: CoastalDesertForestGrasslandHillMountainUrban

Stamienfirewrath

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