Special Trait Name. Forever Feasting
Spellcasting. The Vampee is a 6-level spellcaster. Its spellcasting ability is 15 (spell save DC #, +# to hit with spell attacks). The Vampee has following necromansy spells prepared:
Cantrips (at will): [spell name], [spell name]
1st level (# slots): [spell name], [spell name]
Action Name. Mind trance
Action Melee Attack. Melee Weapon Attack: +# to hit, reach # ft., # target. Hit: # (#d# + #) [damage type] damage.
Action Ranged Attack. RangedWeapon Attack: +# to hit, range #/# ft., # target. Hit: # (#d# + #) [damage type] damage.
Reaction Name. When hit, the Vampee will do 4 hit points automatackly.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
The Vampee is a cross between a vampire and an elf, and their skin is a light grey. their eyes are blood red and when they frest they drink blood or eat liver.
Lair and Lair Actions
Casle ruins.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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