Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Multiattack.The dragon makes three attacks on its turn.
Bite. Melee Weapon Attack: +15 to hit, reach 20 ft, one target. Hit: (3d10 + 8) piercing damage plus (2d8) Necrotic damage.
Claw. Melee Weapon Attack: +15 to hit, reach 20 ft, one target. Hit: (3d6 + 8) slashing damage.
Celestial Breath (Recharge 5-6). The dragon exhales Celestial Energy in a 60-foot cone. Each creature in that area must make a DC 25 Dexterity saving throw, taking 90 (9d12) Necrotic damage on a failed save, or half as much damage on a successful one.
The Celestial Dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Celestial Dragon regains spent legendary actions at the start of their turn.
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Detect.The dragon makes a Wisdom (Perception) check.
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Tail Attack.The dragon makes a tail attack.
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Wing Attack (Costs 2 Actions).The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 22 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
Description
The Celestial dragon can only come out of its lair every 50 years. BUT when the dragon emerges, it can Swallow Entire Cities. Very few have ever Seen it Because it is always in its Lair.
Lair and Lair Actions
The Celestial Dragon lives in a ruined Citadel on the Top Of A VERY COLD MOUNTAIN. The Energy in this dragon is so vast that it can survive the most extreme temperatures. If you ever see a Citadel on a Mountain, Slowly Walk Away, For the Celestial Dragon will Eat Any Humanoid that it sees.
Previous Versions
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12/19/2019 3:57:13 AM
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6
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2/22/2020 12:05:06 AM
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38
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Coming Soon
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