Keen Sight. The hippogriff has advantage on Wisdom (Perception) checks that rely on sight.
Multiattack. The hippogriff makes two attacks: one with its beak and one with its claws.
Beak. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 4) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) slashing damage.
Leadership. As an action, the Armored Hippogriff can let out a loud screech. Every Hippogriff that can hear the loud screech, within 60 ft., gets advantage on their attacks for the round.
Defensive Stance. As a reaction, the Armored Hippogriff can add +5 to their AC, possibly canceling the attack.
Description
A hippogriff is a magical creature possessing the wings and forelimbs of an eagle, the hindquarters of a horse, and a head that combines the features of both animals. Unlike the normal Hippogriff, the Armored Hippogriff is the leader of the group. They have strong breastplates made of strong steel.
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