Medium Celestial, Lawful Good
Armor Class 17 (natural armor)
Hit Points 136 (16d8 + 64)
Speed 30 ft., Fly 90 ft.
STR
18 (+4)
DEX
18 (+4)
CON
18 (+4)
INT
17 (+3)
WIS
20 (+5)
CHA
20 (+5)
Saving Throws WIS +9, CHA +9
Skills Insight +9, Perception +9
Damage Resistances Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Frightened
Senses Darkvision 120 ft., Passive Perception 19
Languages All, Telepathy 120 ft.
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Angelic Weapons. The deva's weapon attacks are magical. When the deva hits with any weapon, the weapon deals an extra 4d8 radiant damage (included in the attack).

Innate Spellcasting. The deva's spellcasting ability is Charisma (spell save DC 17). The deva can innately cast the following spells, requiring only verbal components:

At will: detect evil and good

1/day each: commune, raise dead

Magic Resistance. The deva has advantage on saving throws against spells and other magical effects.

Brothers Bound. If another Brother of EL exists within 120 Ft of another they share a Health Pool, which is both creatures health added together a maximum of 5 Brothers Of EL can exist at once. If the brothers Move more than 120 Ft from eachother the heath is evenly split between each creature. 

Defender Aura. For Each Brother of EL within 120 ft of this creature it gains +1 to it's armor class (max +5)

Conqueror Aura. For Each Brother Of El within 120 Ft of this Creature it gains +1 to it's to hit rolls (max +5)

Actions

Multiattack. The deva makes two melee attacks.

Mace. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 18 (4d8) radiant damage.

Healing Touch (3/Day). The deva touches another creature. The target magically regains 20 (4d8 + 2) hit points and is freed from any curse, disease, poison, blindness, or deafness.

Legendary Actions

Call for Aid. (1/Day) As an Action, this creature reaches out to it's brothers for assistance summoning them to himself in this fight the creature makes a Charisma check (DC 15), this automatically fails if there are no other brother of EL on the same Plane. If Successful a brother of EL is summoned within 120 ft of this Creature. Adding their health to the pool of health for Brothers Bound. 

Monster Tags: Angel

Redris2015

Comments

Posts Quoted:
Reply
Clear All Quotes