Pack Tactics. The bomb freak has advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
cantrips
firebolt/mending
spells
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
bomb freak satchel +4 to hit any creature within 5ft of the target must make a con save dc 11 or be affected by the bomb freak aswell on a hit roll a d6 that is the type of bomb you throw
1 2d8 acid
2 fire it lasts for 3 turns any creature that ends its turn in it takes 2d4 fire damage
3 1d4 force damage dc 13 strength or get knocked prone
4 rain of sparks dc 10 con save on a fail the creature is blinded
5 deal 1d12+2 lightning damage
6 2d6+1hp
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