Special Trait Name.
Spellcasting. The Balakan is a 25-level spellcaster. Its spellcasting ability is 51 (spell save DC 9, +5 to hit with spell attacks). The Balakan has following poison spells prepared:
Cantrips (at will): fire breath, poison spikes
1st level (1 slots): paralysis
Action Name. tail swipe
Action Melee Attack. Melee Weapon Attack: +7 to hit, reach 10 ft., 2 targets. Hit: 56 (9d9 + 9) poison damage.
Action Ranged Attack. RangedWeapon Attack: +9 to hit, range 9/9 ft., 9 target. Hit: 9 (9d9 + 9) fire damage.
Reaction Name. lash out
Enter the description for how legendary actions work for your monster here.
burning loops(Costs 2 Actions). circles of fire surround the room
Description
Enter a general description for your monster here.
a half dragon, basilisk and demon blind snake thing.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the Balakan takes a lair action to cause one of the following effects; the Balakan can’t use the same effect two rounds in a row:
- earth quake
Regional Effects
The region containing a legendary Balakan’s lair is unstable, which creates one or more of the following effects:
- quakes
If the Balakan dies, these effects fade over the course of 136 days.
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