Magic Resistance. The Artaaglith has advantage on saving throws against spells and spell like effects.
Feast of Blood. When the Artaaglith reduces a creature to 0 hit points with a melee attack on its turn, the Artaaglith can take a bonus action to move up to half its speed and make a melee attack.
Rain of Orcus. When another Artaaglith is within 5 feet of a blackhoof, they create an aura of dripping blood, allowing both to attack with advatage. All creatures within 30 foot must succeed on a DC 14 wisdom save or be frightened AND suffer short term madness. Creatures who pass are immune for 24 hours.
Multiattack. The Artaaglith makes two battle axe attacks.
Bloodstained Battleaxe. Melee weapon attack, Reach 5 ft. One Target; +7 to hit, Hit: 11 (2d8+4) or 13 (2d10+4 piercing damage if used with two hands, plus 4 (1d6) Necrotic damage.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 4) piercing damage.
Blood for the Blood God. Once per round when the Artaaglith is missed by a melee attack, it can use a reaction to make a melee attack against the creature that missed it.
Description
Ram headed demonic servants of Orcus whose role is to create and control undead armies to be used in the service of their evil master. They appear much like a satyr with pale flesh, hair, and oversized ram's horns.
There are several types of Artaagliths.
Black Hoofs. The most common type, Black hoofs are foot soldiers. Wielding brutal bloodsoaked axes, they make up the bulk of Orcus's standing army.
Plagueborn. Plagueborn are weaker than the rest of their dark brethren but carry with them every disease known to the material plane. They appear rotted and immanciated, the very visage of the plague.
Blood Fang. These artaagliths disobeyed Orcus and were curse with the blood curse, turning them into pale reflections of their former selves. Blood fangs are capable of climbing on ceilings and draining a man of every ounce of blood in his body.
Horn of Orcus. Champions of evil and undeath, these araagliths lead demonic armies across the battlefield. Using spells in conjunction with their deadly festering flails, these creatures are nearly unstoppable.
Death Priest. Harbingers of decay Artaaglith death priests use their necrotic powers to bolster the ranks of Orcus with the bodies of their fallen enemies.
Gorger. As rare as they are powerful, the artaaglith gorger is a goat headed demon of immense size that can swallow creatures whole and gain certain abilities based on the creatures it consumes. These creatures were created long ago by Orcus when he had grown complacent in the height of his power, and gave into his gluttonous urges.
Previous Versions
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