Tiny Fey, Unaligned
Armor Class 13 Natural Armor
Hit Points 10 (3d4 + 3)
Speed 10 ft., Fly 60 ft.
STR
2 (-4)
DEX
16 (+3)
CON
12 (+1)
INT
12 (+1)
WIS
14 (+2)
CHA
6 (-2)
Skills Acrobatics +5, Stealth +5
Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision, Passive Perception 12
Languages Common, Sylvan --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Mimicry. The valrafn can mimic simple sounds it has heard, including voices. It can attempt speech in languages known, however any other unknown languages come out as gibberish. A creature can tell the sounds are mimiscry with a DC 12 Insight Check.

On Dark Wings. The valrafn has advantage on Dexterity (Stealth) checks made in dim light or darkness, and is considered lightly obscured to creatures that can see in the dark such as with Darkvision.

Mourning Cry. On its next turn after a creature has died within 20 ft. of the valrafn, it can cast Vicious Mockery as a bonus action.

Innate Spellcasting. Its spellcasting ability is Wisdom, requiring a DC 12 spell save. It can cast Vicious Mockery at will.

Actions

Multiattack. The creature can attack 2 times with its beak.

Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4+3 piercing damage.

Description

Appearing as two headed ravens, Valrafni, or gravebirds, are supernatural beings that act as the eyes and ears of heralds of death and some unseelie fey.

Watchers of the Dead. Born under the new moon at sites of recent battles and massacres, the Valrafni are drawn to death and undeath, and may act as a psychopomp or mediator between life and death.

Quixotic & Morbid. Valrafni are clever, observant beings of shifting motivations and loyalties, and possess both a corvids' raucous curiosity and an undertaker's grim interests.

Monster Tags: Misc Creaturefey

Habitat: Urban

wheatdayz

Comments

Posts Quoted:
Reply
Clear All Quotes