Medium Humanoid (Orc), Neutral Evil
Armor Class 16 (plate armour)
Hit Points 23 (2d12 + 6)
Speed 30 ft.
STR
17 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
8 (-1)
WIS
8 (-1)
CHA
8 (-1)
Skills Intimidation +3
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Orc
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

War-Chant. As a bonus action, the orc can start chanting. When the orc chants, all allies within 5ft gain a +1 to strength modifier for one round.

Actions

Pike. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 3) piercing damage. Martial, Heavy, Reach, Two-Handed

Heavy-Crossbow. Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 9 (1d10) piercing damage. Heavy, Loading, Ranged, Two Handed

Reactions

Before a battle begins will often chant with other Uruk-Hai.

Description

Uruk-Hai are elite orcs from Isengard. They are typically well-armoured and armed with a pike, sword, or heavy-crossbow. They hate humans, elves, and dwarves, as well as any other good humanoid.

Lair and Lair Actions

Lives in Isengard. Can be found anywhere.

Previous Versions

Name Date Modified Views Adds Version Actions
2/24/2020 5:52:52 AM
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Monster Tags: Orc

Habitat: ForestGrasslandHillMountainSwampUnderdark

HannibalBarca112

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