Medium Construct, Unaligned
Armor Class 9 Natural Armor
Hit Points 82 (1d10 + 7)
Speed 20 ft., Burrow 10 ft. This leaves by no visible entry hole or tunnel.
STR
14 (+2)
DEX
8 (-1)
CON
15 (+2)
INT
12 (+1)
WIS
10 (+0)
CHA
13 (+1)
Condition Immunities Charmed, Exhaustion, Frightened
Senses Tremorsense Must both be touching the ground, Passive Perception 10
Languages Common Speaks one language of it's summoner telepathically. Works as long as they are both on the same plane of existence. Understands the languages of its summoner but can't speak . Communicates telepathically with summoner.
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Actions

Multiattack. The golem makes two slam attacks.

Slam. Melee Weapon Attack: + to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. 

Trample: As a full-round action, the eidolon can overrun any creature that is at least one size smaller than itself. The creatures take 1d8 points of bludgeoning damage (1d12 if Large, 2d10 if Huge), plus 1-1/2 times the eidolon's Strength modifier. Targets of the trample can make attacks of opportunity with disadvantages. If a target forgoes the attack of opportunity, it can make a Dex save for half damage. The DC of this save is 8+ the eidolon's Strength modifier+ the eidolon's proficiency bonus. A trampling eidolon can only deal trampling damage to a creature once per round.

Kingcong

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