Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.
Corrosive Form. A creature that touches the ooze or hits it with a melee attack while within 5 feet of it takes 8 (2d8) acid damage. Any nonmagical weapon made of metal or wood that hits the pudding corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to damage rolls. If its penalty drops to −5, the weapon is destroyed.
Nonmagical ammunition made of metal or wood that hits the ooze is destroyed after dealing damage.
The ooze can eat through 2-inch-thick, nonmagical wood or metal in 1 round.
Spider Climb. The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Multiattack. The chromatic ooze makes two pseudopod attacks.
Pseudopod. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d6 + 3) bludgeoning damage plus 18 (4d8) acid damage. In addition, nonmagical armor worn by the target is partly dissolved and takes a permanent and cumulative −1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.
Engulf. The ooze attempts to consume another creature equal to its size or smaller by moving into its space. Whenever the ooze enters a creature's space, the creature must make a DC 16 Dexterity saving throw.
On a successful save, the creature can choose to be pushed 5 feet back or to the side of the ooze. A creature that chooses not to be pushed suffers the consequences of a failed saving throw.
On a failed save, the ooze enters the creature's space, and the creature takes 10 (5d6) acid damage and is engulfed. The engulfed creature can't breathe, is restrained, and takes 28 (8d6) acid damage at the start of each of the ooze's turns. When the oozee moves, the engulfed creature moves with it.
An engulfed creature can try to escape by taking an action to make a DC 16 Strength check. On a success, the creature escapes and enters a space of its choice within 5 feet of the ooze.
Split. When an ooze that is Medium or larger is subjected to lightning or slashing damage, it splits into two new puddings if it has at least 10 hit points. Each new ooze has hit points equal to half the original ooze's, rounded down. New oozes are one size smaller than the original pudding.
Description
A chromatic ooze resembles a heaving mound of multicolored oily sludge. Light often refracts in strange ways through the creature making them fairly conspicuous. As a result they are often found only deep within the earth or underdark. More resilient than many other oozes, it is believed their odd multicolored nature is due to magical energies reinforcing them granted by Juiblex.
Flesh, wood, metal, and bone dissolve when the ooze ebbs over them. Stone remains behind, wiped clean.
Slow Death. An ooze kills its prey slowly. Some varieties, such as black puddings and gelatinous cubes, engulf creatures to prevent escape. The only upside of this torturous death is that a victim’s comrades can come to the rescue before it is too late.
Since not every ooze digests every type of substance, some have coins, metal gear, bones, and other debris suspended within their quivering bodies. A slain ooze can be a rich source of treasure for its killers.
Unwitting Servants. Although an ooze lacks the intelligence to ally itself with other creatures, others that understand an ooze’s need to feed might lure it into a location where it can be of use to them. Clever monsters keep oozes around to defend passageways or consume refuse. Likewise, an ooze can be enticed into a pit trap, where its captors feed it often enough to prevent it from coming after them. Crafty creatures place torches and flaming braziers in strategic areas to dissuade an ooze from leaving a particular tunnel or room.
Spawn of Juiblex. According to the Demonomicon of Iggwilv and other sources, oozes are scattered fragments or offspring of the demon lord Juiblex. Whether this is true or not, the Faceless Lord is one of the few beings that can control oozes and imbue them with a modicum of intelligence. Most of the time, oozes have no sense of tactics or self-preservation. They are direct and predictable, attacking and eating without cunning. Under the control of Juiblex, they exhibit glimmers of sentience and malevolent intent.
Ooze Nature. An ooze doesn’t require sleep.
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