Small Giant, Chaotic Good
Armor Class 11
Hit Points 21 (6d6)
Speed 20 ft.
STR
11 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
8 (-1)
WIS
7 (-2)
CHA
8 (-1)
Damage Resistances Acid, Fire
Senses Darkvision 10 ft., Passive Perception 9
Languages Undercommon
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Stony hide. the Stoneripper's AC includes the square root of its hit points.

Rend rock. the Stoneripper has +1 and advantage on strength(atletics) checks to move or break stone.

Strong bones. the Stoneripper has advantage on saving throws against being stunned.

Actions

Fist. melee weapon attack: +0 to hit, reach 5 ft., 1 target. hit: 1D4 bludgeoning damage.

Shape stone (recharge 6). the Stoneripper makes a DC15 charisma check. On a success, it chooses from the options below:

1: the Stoneripper magically shapes a piece of stone it is toutching weighing no less than 1 pound into an statuette with carvings on the surface. It makes a dexterity check, with advantage if making a copy of an object it is helding.. The value of the figurine is 1 GP plus a number of SP equal to the score on the check. The stone is nonmagical.

Harden skin (1 / day). the Stoneripper reduces all incoming damage by one die for 30 secods.

Description

Stonerippers are an underground race of expert craftsmen and great fighters. Stonerippers have innate magic that develops as they grow.

terasques