False Appearance. While the crystal badger remains motionless, it is indistinguishable from a normal crystalline rock formation.
Keen Smell. The badger has an advantage on Wisdom (Perception) checks that rely on smell
Rolling Charge. If the crystal badger rolls at least 20 feet straight toward a target and then hits it with a slam attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Multiattack. The badger may make two attacks: two with its claws, or one with its claws and one with slam
Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.
Claws. Magical Melee Weapon Attack: +3 to hit, 5ft., one target. Hit 6 (2d4+1) slashing damage
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