Armor Class
17
Natural Armor
Hit Points
58
(13d10)
Speed
20 ft., Climb 30 ft., Burrow 100 ft., Swim 50 ft., Fly 20 ft.
STR
21
(+5)
DEX
19
(+4)
CON
10
(+0)
INT
16
(+3)
WIS
10
(+0)
CHA
5
(-3)
Saving Throws
STR +9
Skills
Insight +8, Intimidation +6
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Condition Immunities
Charmed
Senses
Blindsight 60 feet(only when blinded), Darkvision 120 feet, Tremorsense 150 feet, Passive Perception 6
Languages
Abyssal, Bothii None
Challenge
9 (5,000 XP)
Proficiency Bonus
+4
Actions
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., # target. Hit: 1d8 damage.
Legendary Actions
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
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