Medium Aberration, Neutral Evil
Armor Class 16 Natural armor
Hit Points 136 (16d8 + 64)
Speed 30 ft., fly 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
18 (+4)
INT
22 (+6)
WIS
16 (+3)
CHA
12 (+1)
Saving Throws INT +10, WIS +7
Skills Arcana +14, History +14, Insight +7, Investigation +10
Damage Immunities Psychic; Bludgeoning, Piercing, and Slashing from Metal Weapons
Condition Immunities Charmed, Frightened, Stunned, Unconscious
Senses Truesight 120ft, Passive Perception 13
Languages All (Only speaks telepathically)
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Spot the weakness. Whenever a creature uses an ability, the Abazelaten makes an investigation check against the targets deception check. If the Abazelaten succeeds, it knows and is familiar of that ability.

Actions

Multiattack. The Abazelateen uses Force of will and field of pain or disrupt the mind or protective barrier. 

Force of Will. Target up to 3 creatures with an intelligent over 2 in 90ft  of the Abazelaten. They must succeed an Intelligent saving throw of 18. If they fail, on their next turn, when they attack the Abazelaten, the Abazelaten makes them use their attack action on the nearest creature, that isn't Abazelaten. 

Disrupt the mind. Ranged Weapon Attack: +9 to hit, range 90 ft. Hit: 22 ,(4d8 + 6) psychic damage. If the target is hit and it\s a creature with the size of large or smaller, they are forced to move 10ft back.

Field of pain. Ranged Weapon Attack:  +9 to hit, range 15 ft. Hit: 22, (4d8+6) psychic  damage. After getting hit, the target must succeed a 18 intelligent Saving throw or be stunned for 1 round.

Protective barrier. The Abazelateen creates an invisible parrier around it\s body for one round. When the barrier is active, the Abazelaten has +2 to it's AC and gets -1d8 damage from every attack.

Reactions

Antimagic. The Abazelaten gains +3 AC against a spell attack or +3 to a spell Saving throw.

Description

With unknown origin and an almost infinite lifespan, these creature appear as a floating portal with dark center and and light green or blue edges. These creatures have the task of gathering knowledge. They are said to be an elder being, pieces of a now fallen elder god, whose name has been forgotten. These creatures are said to be immune against metal and having the ability to control minds.

Previous Versions

Name Date Modified Views Adds Version Actions
2/24/2020 3:45:20 PM
3
1
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Coming Soon
2/26/2020 9:58:57 AM
25
4
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Coming Soon
Ham_000

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