Medium Humanoid, Any Evil Alignment
Armor Class 14 Natural
Hit Points 70 (70d6 + 10)
Speed
STR
13 (+1)
DEX
15 (+2)
CON
12 (+1)
INT
18 (+4)
WIS
20 (+5)
CHA
14 (+2)
Saving Throws CON +5, WIS +9
Skills Insight +8, Stealth +6
Condition Immunities Deafened
Senses Passive Perception 12
Languages Druidic, Goblin
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. Corvus Glaive  is a 5-level spellcaster. Its spellcasting ability is [WIS] (spell save DC 17, +9 to hit with spell attacks).spells prepared:

Cantrips (at will): Thorn whip 2d6, produce flame 2d8, Shillelagh 

1st level (2 slots): Thunder wave 2d8, healing word

2nd level- flame blade 3d6

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Melee Weapon Attack: Shocking spear 2d6+4 if it crits. target is paralyzed 

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

RapaelMoonstorm

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