Multiattack. The Tatzel makes two attacks: one with its bite, one with its claw or one with its lightning bolt
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 4) piercing damage.
Claw. Melee Weapon Attack: +8 to hit, reach 10ft., one target. Hit: 14 (2d8+4) slashing damage
Lightning Bolt. (Recharge 5-6). The Tatzel roars and electricity arcs off of its body to strike a single creature. A creature struck by this must make a DC 15 Dexterity saving throw, taking 18 (4d8) lightning damage on a failed save, or half as much damage on a successful one.
Lightning Storm (1/day). The Tatzel explodes with a burst of lightning in a cube that is 25x25x25 extending out from its center. Each creature in that area must make a DC 17 Dexterity saving throw, taking 28 (5d10) lightning damage on a failed save, or half as much damage on a successful one.
Comments