Medium Humanoid (Halfling), Lawful Evil
Armor Class 11 (16 with barkskin)
Hit Points 81 (15d8 + 5)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
14 (+2)
INT
12 (+1)
WIS
18 (+4)
CHA
11 (+0)
Saving Throws INT +4, WIS +7
Skills Medicine +4, Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Druidic Druidic plus any two languages
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Aberrant Dragonmark.  Claw had once had a dragonmark of healing, but due to twisted dark magic, it corrupted to an aberrant mark.

Spellcasting. Claw is a 7th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It has the following druid spells prepared:

Cantrips (at will): druidcraft, produce flame, shillelagh

1st level (4 slots): entangle, longstrider, speak with animals, thunderwave

2nd level (3 slots): animal messenger, barkskin, pass without trace

3rd level (3 slots): dispel magic, plant growth

4th level (1 slots): confusion,

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.

Legendary Actions

Boon of Immortality.  You stop aging. You are immune to any effect that would age you, and you can’t die from old age.

Description

Claw is a halfling, who used to have a dragonmark of healing.  It has since been corrupted to an aberrant mark.  Unlike many in house Tarkanan, he sees the work of his house as business.  He is fiercely loyal to his house due to the nature of his mark and how he has been hunted since it became tainted, but does not enjoy the violence that seems to come with following Salazar

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

Tomuz

Comments

Posts Quoted:
Reply
Clear All Quotes