Mechanical Build: The copycat's body makes it resistant to slashing, piercing, and bludgeoning damage, immune to poison damage and being poisoned/disease, and vulnerable to fire, lightning, and force damage.
Transformation Gem: The copycat has a dragonshard at the center of its body that allows it to scan any non living thing and instantly transform into it through a series of mechanical functions. It may also use this trait to scan a creature and transform into it, though this takes an hour to do since the copycat will have to replicate all mechanical functions that resemble the creature. Whenever the copycat transforms, it retains all the stats of that creature or object, besides it's magical or biological qualities (for example: an axe that does fire damage or a wizard that can use spells). The copycat may alternate between its normal and scanned forms at will, scanning one form causes a replacement of the last one.
Multi-Attack: The copy cat makes two attacks.
Charge: The copycat charges at a target. Melee Weapon Attack: +5 to hit, reach 20 ft., 1 target. Hit: 8(1d10 + 3) force damage.
Power Up and Energize: The copycat rolls at 50mph towards a target. Melee Attack (refer to transformed object or creature statblock if transformed, if not: use the proceeding information): +5 to hit, reach 74 ft., 1 target. Hit: 15(3d10) bludeoning damage. If the copycat is transformed into an object, deal double the damage or effect. If the copycat is transformed into a creature, choose an action and double its effect.
Scan and Transform: Read Transformation Gem description.
Roll Out: The copycat reverts to its neutral form.
Self-Destruct: If the copycat is outnumbered by hostile creatures or is in a position of inescapable danger (unless convinced otherwise), it will release an explosion of magical energy from inside. The explosion is sphere shaped and has a range of 10 feet. The copycat will fall unconscious and be at 0hp but not dead. The explosion renders all creatures besides itself evaporated.
Reboot Maintenance: If the copycat is damaged in anyway, it will turn off and repair itself using backup energy that powers magical beams that repair any damages. Depending on how damaged the copycat is, this process takes up to half an hour or as little as 5 minutes. If it were hacked in any way, teh copycat will turn off and turn back on after 1d8-3 minutes.
Description
A living computer that can shift the form of its body. It is entirely sentient despite being a computer program. Its neutral form looks like a small carrion crawler without the tentacles and is mostly neutral in behavior, unless it has a bond with a creature or object. The copycat can create or destroy mass it in order to shift forms appropriately.
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