Armor Class
20
Natural armor
Hit Points
200
(20d10 + 25)
Speed
30 ft.
STR
15
(+2)
DEX
10
(+0)
CON
15
(+2)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Saving Throws
STR +5, CON +5
Damage Vulnerabilities
Acid, Thunder
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned, Stunned, Unconscious
Senses
Passive Perception 15
Languages
Languages spoken by it's summoner
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
Rejuvenation. Upon completing it's task, the mannequin will return to maximum hit points.
Actions
Unarmed Attack. +8 to hit, reach 5 ft., single target. Hit: (4d6) Blungering damage.
Description
A construct created with the spell Conjure Mannequin.
Comments