Armor Class
14
Natural armor
Hit Points
24
(7d6)
Speed
30 ft., Fly 5 ft.
STR
14
(+2)
DEX
15
(+2)
CON
10
(+0)
INT
2
(-4)
WIS
10
(+0)
CHA
7
(-2)
Senses
Blindsight 10 ft, Darkvision 60 ft., Passive Perception 10
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Elemental Breath (Recharge 5-6). The rat exhales its breath weapon. Each creature in that area must make a DC 12 Dexterity saving throw, taking 7 (2d6) Elemental damage on a failed save. or half as much damage on a successful one
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage and 3 (ld6) fire damage.
Breath Weapons
- Blue Dragon, Lightning Damage; 5 ft. by 30 ft. Line
- Black Dragon, Acid Damage; 5 ft. by 30 ft. Line
- Green Dragon, Poison Damage; 15 ft. Cone
- Red Dragon, Fire Damage; 15 ft. Cone
- White Dragon, Cold Damage; 15 ft. Cone
Comments