Large Undead, Lawful Evil
Armor Class 17
Hit Points 145 (16d10 + 70)
Speed 45 ft.
STR
23 (+6)
DEX
11 (+0)
CON
21 (+5)
INT
17 (+3)
WIS
15 (+2)
CHA
13 (+1)
Saving Throws INT +6
Skills Survival +2
Damage Immunities Necrotic
Condition Immunities Frightened
Senses Darkvision, Passive Perception 14
Languages Common, Deep Speech
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Withering Aura. Arkhan is surrounded by an aura of destruction that extends for 20 feet. Any creature in the aura that is not undead, cannot regain hit points, cannot be revived or raised from the dead and cannot be cured of curses, poison or fear.

Turn Immunity. Immune to effects that that turn undead.

Actions

Arkhan's Soulrender. +7 to hit, reach 5 ft., one target. Hit: 22 (3d12 + 4) slashing damage. The target must succeed on a DC 12 Intelligence saving throw or become feared

 

Reactions

Honor Guard:  When Arkhan is hit with a ranged attack roll a d6. If it is an even number summon 2 skeletons. If it is odd do nothing. This can only happen once per turn cycle

Legendary Actions

Arkhan Gains 1 legendary action point every odd turn

Summon the Ranks (Costs 1 Action): Arkhan summon (1d4 ) Skeletons to fight alongside him

Previous Versions

Name Date Modified Views Adds Version Actions
2/29/2020 7:41:33 AM
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2
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Monster Tags: undead

DrDense

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