Caving Sight. Magical and regular darkness doesn't impede the vision of the creature
Drench. acid attack: +5 to hit, reach 30 ft, 2 targets at most, Hit: 9 (1d6+ 5) acid damage. it sprays acid from it throat onto the player
Snag. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage. must roll a DC 10 saving roll or higher or the person is caught by the monster. its arms become long and tentacle-like and whip around everywhere.
Scream. Voice Attack: +11 to hit, reach 70 ft cone, everyone in the space. Hit: 10 (2d8 + 4) thunder damage, the targets must succeed on a DC 14 Constitution saving throw or become incapacitated for 2 minutes. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. It sends out a soundwave that many believe to be the souls that it has sucked out.
Lunge and leech. bite attack: +2 to reach, reach 10ft., one target. Hit: 12 (2d8+6) necrotic damage, the target must succeed on a DC 10 Strength saving throw or be rendered prone for the next 3 turns. The monster sucks the life out of the player to sustain itself
run, hide, dodge, jump, kick, scratch
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