Tiny Monstrosity, Unaligned
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft., Climb 20 ft.
STR
9 (-1)
DEX
16 (+3)
CON
10 (+0)
INT
2 (-4)
WIS
10 (+0)
CHA
2 (-4)
Skills Perception +2, Stealth +5
Senses Tremorsense 60, Passive Perception 12
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Blood Drain. As a bonus action, the spider can command its webs to burrow into their victims' flesh. When it does, each creature restrained by one of the spider's blood webs loses 6 (1d6+3) hit points due to blood loss, and the spider gains temporary hit points equal to the total damage dealt.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) piercing damage and 5 (2d4) poison damage.

Blood Web (Recharge 5-6). Ranged Weapon Attack: +5 to hit, range 10/40 ft., Hit: The target is restrained. As an action, the restrained target can make a DC 15 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)

GEORGEMBJARVIS

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