Medium Humanoid (Any Race), Neutral Good
Armor Class 14 (chain shirt)
Hit Points 38 (5d10 + 5)
Speed 30 ft.
STR
10 (+0)
DEX
13 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
16 (+3)
CHA
13 (+1)
Skills Medicine +7, Persuasion +3, Religion +5
Senses Passive Perception 13
Languages Any two languages
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Divine Eminence. As a bonus action, Andrej can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.

Spellcasting. The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:

Cantrips (at will): light, sacred flame, thaumaturgy

1st level (4 slots): cure wounds, guiding bolt, sanctuary

2nd level (3 slots): lesser restoration, spiritual weapon

3rd level (2 slots): dispel magic, spirit guardians

Actions

Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d8) piercing damage.

Reactions

Parry. Andrej adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.

Description

Until recently, Strahd had been paying nightly visits to Andrej Kolyana, the adopted son of the village burgomaster. Andrej carries the soul of Strahd’s beloved Tatyana and looks exactly like her. Strahd intends to make Andrej his bride, turn him into a vampire, and lock him away in the castle crypts for all time.

Andrej, a striking young man with auburn hair, has been bitten twice by Strahd. The villagers are afraid of him and avoid him. The characters are Andrej ’s best hope for protection, so he is willing to accompany them under certain conditions. Although he appears mild, he has a strong will, and he aids the party as best he can in saving himself. He doesn’t remember hisearly past. He doesn’t know how he came to Barovia or where he came from. Moreover, his encounters with Strahd are fuzzy memories, thanks to his vampiric charm, but he can recall clearly the blazing hunger in his eyes.

He tells the characters that wolves and other terrible creatures attacked the house night after night for weeks. The burgomaster’s heart couldn’t stand the constant assault, and he died three days ago. Strangely, since his death, the house has not come under attack.

He says that no one from the village has been brave enough to help Ismark take Kolyan Indirovich to the cemetery for proper burial. Ireena asks the characters if they would be so kind as to help Ismark deliver his father’s body safely to Donavich, the local priest (chapter 3, area E5). He refuses to be taken to Vallaki or anywhere else while the burgomaster lies dead on the mansion floor.

Monster Tags: NPC

Habitat: Urban

Linen

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