Tiny Plant, Unaligned
Armor Class 14 (natural armor)
Hit Points 45 (6d10 + 12)
Speed 20 ft., Swim 20 ft., Climb 20 ft., Fly 20 ft. The vine is like an arm and may fly as far as the arm can reach. , Burrow 20 ft. Easily moves through earth, but not half speed through stone.
STR
15 (+2)
DEX
6 (-2)
CON
14 (+2)
INT
3 (-4)
WIS
16 (+3)
CHA
5 (-3)
Saving Throws STR +4, WIS +5
Damage Vulnerabilities Necrotic, Radiant
Damage Resistances Cold, Fire, Thunder
Damage Immunities Psychic
Condition Immunities Blinded, Deafened, Exhaustion, Unconscious
Senses Tremorsense Very sensitive to the sound waves of the earth. may sense any creature within 120 ft of any vine or the root. , Passive Perception 30
Languages All Understand the languages of all creatures it has siphoned. Cannot speak. --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Mind Absorption. Whenever the shambling mound is subjected to psychic damage, it takes no damage and regains a number of hit points equal to the psychic damage dealt.

Actions

Quick Siphon Melee Weapon Attack +5 to hit 1 target within 10 ft. deals 1d4 +3 psychic damage make an Wisdom saving throw DC 14 or lose an equal amount of wisdom. If wisdom score gets below 3 target has trouble identifying friends from enemies. If wisdom score reaches 1 target loses track of all spells and has disadvantage on attacks. If wisdom score becomes 0 target no longer responds to outside stimuli and just sits.

Grapple The vine enters your square and attempts to wrap around you. The main body is willing to invest necessary vines to achieve this. and thus can grapple up to a huge creature. DC 13 strength check to break out. +1 for each vine concurrently trying to grapple you. -1 for each size category over small. 

Full Siphon This may only occur if the target is grappled. Drain the target creature's entire Wisdom. Wisdom score becomes 0 target no longer responds to outside stimuli and just sits.

Reactions

Retract If the vine has 25 hit points or less The hive will instantly retract this vine segment back to its base for healing (2 hp per round). The vine moves back towards the Root at a speed of 180 ft per round. 

Description

This is one of 1d12+8 vines that come of the Root of the Mind. The Root of the Mind exists underground often occupying very cold or very hot locations. Both the Root and its Vines subsist on the metal attentions of sentient creatures from the material plane. Radiant and Necrotic damage are anathema to the creature. Its vines, when unable to find food in the underdark will reach to the world above. They use long narrow tunnels which other creatures would need to crawl through to get to them. 

Monster Tags: plant

Habitat: ForestSwampUnderdarkUnderwater

Ricky_The_World_Builder

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