Swarm: After every 15 turns, calls for Cultists of the Unborn Child to help fight. (If there is multiple cultists in one battle, only one cultist may activate this)( d4 for how many are called)
Desperation: After the first five turns armor will drop to three but increase die amount to 5d8
Despair: If their are no allies, will stop attacking and armor drops to 1
Spellcasting: The Cultist of the Unborn Child is a 16-level spellcaster. Its spellcasting ability is 5 (spell save DC #, +# to hit with spell attacks). The Cultist of the Unborn Child has following wizard spells prepared:
Cantrips (5 slots): [Ray of Frost], [Firebolt], [Poison Spray], [Chill Touch], [Acid Splash]
1st level (4 slots): [Fog Cloud], [Burning Hands], [Mage Armour], [Thunderwave]
2nd level (3 slots) [Ray of Enfeeblement], [Levitate], [Continual Flame]
3rd level (3 slots) [Bestow Curse], [Lightning Bolt], [Firebolt]
4th level (3 slots): [Ice Storm], [Wall of Fire]
5th level (2 slots): [Cloudkill], [Telekinesis]
Dagger: Stabs with a light dagger (+10 d20 to hit ) ( d4+3 )
Wake Up Call: If an ally is knocked unconscious, they will hit them until they awaken and call for support ( d4 for how many are called)
Description
Small, and obscured faces. Wears long robes which cover their face and goes past their feet. Crawls on hands and knees, may get up to attack. Always mumbling bits and parts of languages but all come to gibberish. Apart of the cult of the Ath'tanath. Will kill any person who isn't apart of the cult. Sacrifices other cultists to get closer to Ath'tanath. This isn't seen as death, but a transition to a world closer to their lord.
Previous Versions
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3/4/2020 2:23:22 AM
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