Armor Class
20
Full plate plus shield
Hit Points
45
(6d8 + 3)
Speed
30 ft.
STR
15
(+2)
DEX
11
(+0)
CON
17
(+3)
INT
11
(+0)
WIS
13
(+1)
CHA
12
(+1)
Saving Throws
STR +4, CON +5
Skills
Intimidation +4, Investigation +3, Survival +3
Senses
Passive Perception 11
Languages
Common
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
Multiattack. Makes two weapon melee attacks or two ranged attacks.
Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 6 (1d8 + 2) [slashing] damage.
Dagger. RangedWeapon Attack: +2 to hit, range 20/60 ft., 1 target. Hit: 4 (1d4 + 2) [piercing] damage.
Rally. Action Can take his turn to give advantage on attack rolls to all allies within 30 feet
Description
Caption of the guard at the prison in Eastshore. Veteran of the army, runs the prison with no nonsense and expects perfection from his men. Administers the law ruthlessly with no room for deviation.
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