Medium Humanoid, Lawful Neutral
Armor Class 20 Full plate plus shield
Hit Points 45 (6d8 + 3)
Speed 30 ft.
STR
15 (+2)
DEX
11 (+0)
CON
17 (+3)
INT
11 (+0)
WIS
13 (+1)
CHA
12 (+1)
Saving Throws STR +4, CON +5
Skills Intimidation +4, Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Multiattack. Makes two weapon melee attacks or two ranged attacks.

Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 6 (1d8 + 2) [slashing] damage.

Dagger. RangedWeapon Attack: +2 to hit, range 20/60 ft., 1 target. Hit: 4 (1d4 + 2) [piercing] damage.

Rally. Action  Can take his turn to give advantage on attack rolls to all allies within 30 feet

Description

Caption of the guard at the prison in Eastshore. Veteran of the army, runs the prison with no nonsense and expects perfection from his men. Administers the law ruthlessly with no room for deviation.

Habitat: Urban

Shepherd_Boy

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