Armor Class
12
Hit Points
2
(1d4)
Speed
20 ft.
STR
8
(-1)
DEX
14
(+2)
CON
10
(+0)
INT
8
(-1)
WIS
12
(+1)
CHA
6
(-2)
Skills
Sleight of Hand +4, Stealth +4
Senses
Darkvision 60ft, Passive Perception 11
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Sissy: This wild tiny creature is never alone, it likes to stay in groups or follow a stronger living being. Gets easily scared and runs away.
Pet: although a wild beast, many of them tend to follow other stronger living beings and become their little pets.
Loyal: once it gets attached to a stronger species, it becomes super loyal and will do anything for his "master".
Actions
Action Melee Attack.
Bite: +1 to hit, reach 5 ft., 1 target. Hit: 1 [piercing] damage.
Comments